Statistics
1.49
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.31
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
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Top Scorers
-
69
Roche Y.
1
-
20
Dossou J.
1
No data available
Statistics from 25/26 season of Africa Cup of Nations
Match facts
Botswana haven't won in their last 6 games.
Botswana have conceded a goal in each of their last 5 matches.
Benin wins 1st half in 22% of their matches, Botswana in 0% of their matches.
Benin wins 22% of halftimes, Botswana wins 0%.
When Benin leads 1-0 at home, they win in 100% of their matches.
When Botswana leads 0-1 away, they win in 0% of their matches.
When Benin is down 0-1 home, they win 0% of their matches.
When Botswana is down 1-0 away, they win 0% of their matches.
Benin's performance of the last 5 matches is better than Botswana's.
Benin has streak of 3 matches with 0 scored goals.
Benin scores 1.67 goals when playing at home and Botswana scores 0.75 goals when playing away (on average).
Benin have lost 3 matches in a row.
Benin have not managed to score in their last 3 matches.
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Benin
%
DRAW
%
Botswana
%
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Benin
33%
Botswana
33%
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Predictions
The upcoming Africa Cup of Nations (Africa) clash between Benin and Botswana will be taking place on 27.12 at 07:30. Sports bettors can review detailed Benin v Botswana betting tips and analysis of both teams' statistics to make an informed prediction for the match.
5 / 9 of her last matches Benin in all competitions ended in defeat
1 / 1 of last matches Benin in Africa Cup of Nations ended in defeat
1 / 9 of last matches Botswana in all tournaments ended with her victory
2 / 9 of the last matches Botswana in all tournaments ended with its victory in the 1st half
5 / 9 of her last matches Benin in all competitions ended in defeat
1 / 1 of last matches Benin in Africa Cup of Nations ended in defeat
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Match info
07:30
Saturday 27 December 2025
Morocco, Rabat,
Stade Olympique Annexe Complexe Sportif Prince Abdellah
Referee
Nabadda Shamirah
Uganda
Main Stats
1.49
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.31
85% 434/509
Passes
378/457 83%
Shots
1.08
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.09
1
Shots outside the Box
2
Passes
85% 434/509
Passes
378/457 83%
56% 34/61
Long Passes
8/38 21%
68% 67/99
Passes in final third
38/73 52%
0.91
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.28
40% 4/10
Crosses
4/20 20%
Attacking
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
24
Touches in the opposition Box
7
Defending
75% 6/8
Tackles
11/14 79%
Goalkeeping
0.09
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.08
0.09
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.08
Main Stats
0.34
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.3
87% 237/273
Passes
143/178 80%
Shots
0.54
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.09
0
Shots outside the Box
1
Passes
87% 237/273
Passes
143/178 80%
63% 19/30
Long Passes
7/23 30%
67% 31/46
Passes in final third
16/31 52%
0.31
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.2
Attacking
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
7
Touches in the opposition Box
5
Defending
100% 3/3
Tackles
7/10 70%
Goalkeeping
0.09
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.54
0.09
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.46
Main Stats
1.15
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.01
83% 197/236
Passes
235/279 84%
Shots
0.54
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0
1
Shots outside the Box
1
Passes
83% 197/236
Passes
235/279 84%
48% 15/31
Long Passes
1/15 7%
68% 36/53
Passes in final third
22/42 52%
0.6
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.08
Attacking
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
17
Touches in the opposition Box
2
Defending
Goalkeeping
0
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.54
0
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.54
Top Scorers
-
69
Roche Y.
1
-
20
Dossou J.
1
No data available
Statistics from 25/26 season of Africa Cup of Nations