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Lyon vs Basel
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22/10/25, 12:55 | Jackson Alexander
Statistics
2.47
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.19
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
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Top Scorers
-
8
Tolisso C.
4
-
17
Moreira A.
2
-
7
Karabec A.
2
-
6
Tessmann T.
1
-
10
Satriano M.
1
-
10
Shaqiri X.
3
-
27
Otele P.
2
-
23
Ajeti A.
1
-
21
Salah I.
1
-
24
Daniliuc F.
1
Statistics from 25/26 season of UEFA Europa League
Match facts
Olympique Lyon have scored at least one goal for 14 consecutive matches.
FC Basel 1893 have scored at least one goal for 8 consecutive matches.
Olympique Lyon wins 1st half in 37% of their matches, FC Basel 1893 in 51% of their matches.
Olympique Lyon wins 37% of halftimes, FC Basel 1893 wins 51%.
When Olympique Lyon leads 1-0 at home, they win in 77% of their matches.
When FC Basel 1893 leads 0-1 away, they win in 58% of their matches.
When Olympique Lyon is down 0-1 home, they win 50% of their matches.
When FC Basel 1893 is down 1-0 away, they win 44% of their matches.
Olympique Lyon's performance of the last 5 matches is better than FC Basel 1893's.
Olympique Lyon scores 1.92 goals when playing at home and FC Basel 1893 scores 2.31 goals when playing away (on average).
FC Basel 1893 have a winning streak of 3 matches.
FC Basel 1893 have kept a clean sheet in 3 matches in a row.
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Lyon
33%
Basel
33%
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Predictions
The upcoming UEFA Europa League (Europe) clash between Lyon and Basel will be taking place on 23.10 at 12:45. Sports bettors can review detailed Lyon v Basel betting tips and analysis of both teams' statistics to make an informed prediction for the match.
3 / 10 of her last matches Lyon in all competitions ended in defeat
5 / 10 of last matches Basel in all tournaments ended with her victory
1 / 2 of last matches Basel in UEFA Europa League ended with her victory
4 / 10 of last matches Lyon in UEFA Europa League ended in a draw
2 / 10 of last matches Basel in all competitions ended in a draw
3 / 10 of her last matches Lyon in all competitions ended in defeat
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Match info
12:45
Thursday 23 October 2025
France, Lyon,
Groupama Stadium
Referee
Lukjancukas Manfredas
Lithuania
Attendance
35586
Main Stats
2.47
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.19
88% 507/574
Passes
281/358 78%
Shots
2.45
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.72
12
Shots inside the Box
6
6
Shots outside the Box
4
Passes
88% 507/574
Passes
281/358 78%
64% 35/55
Long Passes
27/46 59%
85% 106/124
Passes in final third
67/100 67%
1.03
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.71
Attacking
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
33
Touches in the opposition Box
23
Defending
38% 5/13
Tackles
9/14 64%
0
Errors leading to shot
1
0
Errors leading to goal
1
Goalkeeping
0.72
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.45
0.72
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.45
Main Stats
1.18
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.55
87% 222/254
Passes
144/187 77%
Shots
0.94
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.19
2
Shots outside the Box
1
Passes
87% 222/254
Passes
144/187 77%
58% 15/26
Long Passes
14/22 64%
82% 36/44
Passes in final third
33/53 62%
0.27
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.17
Attacking
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
16
Touches in the opposition Box
14
Defending
0
Errors leading to goal
1
Goalkeeping
0.19
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.94
0.19
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.06
Main Stats
1.29
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.64
89% 285/320
Passes
137/171 80%
Shots
1.51
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.53
4
Shots outside the Box
3
Passes
89% 285/320
Passes
137/171 80%
69% 20/29
Long Passes
13/24 54%
88% 70/80
Passes in final third
34/47 72%
0.76
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.54
Attacking
1
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
1
17
Touches in the opposition Box
9
Defending
0
Errors leading to shot
1
Goalkeeping
0.53
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.51
0.53
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.51
Top Scorers
-
8
Tolisso C.
4
-
17
Moreira A.
2
-
7
Karabec A.
2
-
6
Tessmann T.
1
-
10
Satriano M.
1
-
21
Kluivert R.
1
-
19
Niakhate M.
1
-
16
Vinicius A.
1
-
10
Sulc P.
1
-
98
Maitland-Niles A.
1
-
10
Shaqiri X.
3
-
27
Otele P.
2
-
23
Ajeti A.
1
-
21
Salah I.
1
-
24
Daniliuc F.
1
-
14
Agbonifo J.
1
Statistics from 25/26 season of UEFA Europa League