Statistics
0.87
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
3.25
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
8
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Top Scorers
No data available
-
80
Pitu A.
3
-
7
Grondal C.
1
-
22
Sonderskov A.
1
-
18
Jacobsen A.
1
Statistics from 25/26 season of DBU Pokalen
Match facts
Vejle BK have conceded a goal in each of their last 7 matches.
IF Lyseng wins 1st half in 17% of their matches, Vejle BK in 21% of their matches.
IF Lyseng wins 17% of halftimes, Vejle BK wins 21%.
When Vejle BK leads 0-1 away, they win in 50% of their matches.
When Vejle BK is down 1-0 away, they win 8% of their matches.
IF Lyseng's performance of the last 5 matches is better than Vejle BK's.
Both teams lost their last match.
IF Lyseng scores 1.76 goals when playing at home and Vejle BK scores 1.33 goals when playing away (on average).
Vejle BK have lost 3 matches in a row.
Vejle BK haven't won in their last 4 games.
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Lyseng
33%
Vejle
33%
Vote and compare your choice with other fans!
Predictions
The Lyseng vs Vejle match in the Denmark DBU Pokalen is set to begin on 29.10 at 13:00. For those interested in sports betting, they can use in-depth Lyseng Vejle betting tips by analyzing the statistics and making a prediction for the match.
3 / 10 of last matches Lyseng in all tournaments ended with her victory
1 / 3 of last matches Lyseng in DBU Pokalen ended with her victory
5 / 10 of her last matches Vejle in all competitions ended in defeat
5 / 10 of last matches in all competitions Lyseng did not lose
3 / 3 of last matches in DBU Pokalen Lyseng did not lose
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Match info
13:00
Wednesday 29 October 2025
Main Stats
0.87
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
3.25
78% 254/326
Passes
496/569 87%
Shots
0.55
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
3.55
9
Shots inside the Box
17
5
Shots outside the Box
7
Passes
78% 254/326
Passes
496/569 87%
51% 29/57
Long Passes
37/61 61%
62% 58/93
Passes in final third
119/149 80%
0.41
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.86
0% 0/12
Crosses
11/24 46%
Attacking
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
8
25
Touches in the opposition Box
40
Defending
70% 16/23
Tackles
12/17 71%
Goalkeeping
3.55
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.55
-0.45
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.55
Main Stats
0.53
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.84
71% 93/131
Passes
311/346 90%
Shots
0.45
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.3
6
Shots inside the Box
14
0
Shots outside the Box
4
Passes
71% 93/131
Passes
311/346 90%
40% 10/25
Long Passes
23/33 70%
51% 21/41
Passes in final third
91/109 83%
0.22
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.62
Attacking
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
6
14
Touches in the opposition Box
29
Defending
Goalkeeping
2.3
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.45
0.3
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.45
Main Stats
0.34
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.41
83% 161/195
Passes
185/223 83%
Shots
0.1
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.25
5
Shots outside the Box
3
Passes
83% 161/195
Passes
185/223 83%
59% 19/32
Long Passes
14/28 50%
71% 37/52
Passes in final third
28/40 70%
0.19
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.24
Attacking
0
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
11
Touches in the opposition Box
11
Defending
Goalkeeping
1.25
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.1
-0.75
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.1
Top Scorers
No data available
-
80
Pitu A.
3
-
7
Grondal C.
1
-
22
Sonderskov A.
1
-
18
Jacobsen A.
1
Statistics from 25/26 season of DBU Pokalen