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TS Galaxy FC - Jacksa Spears 08.03.2026

Match details

2nd HALF
1st HALF

Statistics

0.52
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.27
54%
Ball possession
46%
0
Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
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Recent form

TS Galaxy FC TS Galaxy FC
Jacksa Spears Jacksa Spears
Last 5 matches

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Predictions

The TS Galaxy FC vs Jacksa Spears match in the South Africa FA Cup is set to begin on 08.03 at 09:00. For those interested in sports betting, they can use in-depth TS Galaxy FC Jacksa Spears betting tips by analyzing the statistics and making a prediction for the match.

TS Galaxy FC

7 / 10 of last matches in all competitions TS Galaxy FC did not draw

TS Galaxy FC

1 / 2 of last matches in FA Cup TS Galaxy FC did not draw

Jacksa Spears

1 / 2 of last matches in all competitions Jacksa Spears did not draw

Jacksa Spears

1 / 2 of last matches in FA Cup Jacksa Spears did not draw

TS Galaxy FC

2 / 10 of last matches TS Galaxy FC in all tournaments ended with her victory

TS Galaxy FC

1 / 2 of last matches TS Galaxy FC in FA Cup ended with her victory

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Match info

09:00

Sunday 08 March 2026
TS Galaxy FC TS Galaxy FC
Jacksa Spears Jacksa Spears
Main Stats
0.52
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.27
54%
Ball possession
46%
7
Total shots
13
2
Shots on goal
6
81% 362/447
Passes
299/375 80%
3
Corner kicks
7
4
Yellow Cards
0
Shots
7
Total shots
13
2
Shots on goal
6
0.86
xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.23
4
Shots off goal
5
4
Shots inside the Box
4
3
Shots outside the Box
9
1
Shots Blocked
2
0
Hit the woodwork
1
1
Headed goals
0
Passes
81% 362/447
Passes
299/375 80%
41% 34/82
Long Passes
34/63 54%
58% 57/99
Passes in final third
57/95 60%
0.39
Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.81
8% 1/13
Crosses
3/18 17%
Attacking
0
Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
17
Touches in the opposition Box
13
1
Offsides
0
7
Free kicks
19
3
Corner kicks
7
13
Throw Ins
25
Defending
19
Fouls
7
4
Yellow Cards
0
42
Duels won
52
78% 14/18
Tackles
8/15 53%
20
Clearances
21
10
Interceptions
7
Goalkeeping
7
Goalkeeper saves
0
1.23
xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.86
1.23
Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-1.14

Player Statistics

Overview
Shots
Attack
Defending
Goalkeeping
Overview
Player Grade Minutes played Goals xG Assists xA Total shots Passes Yellow cards Red cards
player-stats-img
Zindonga J.
Forward player-stats-team-img
6.4 90 - 0.13 - 0.01 1 20/24(83%) 1 -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Player Total shots Shots on target xGOT Shots off target Blocked shots Shots header Shots inside the Box Shots outside the Box
player-stats-img
Zindonga J.
Forward player-stats-team-img
1 - - 1 - 1 1 -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Player Touches in the opposition Box Passes Big chances created Big chances missed Assists xA Passes in final third Touches Passes long Crosses Successful dribbles Fouled Offsides
player-stats-img
Zindonga J.
Forward player-stats-team-img
4 20/24(83%) - - - 0.01 4/6(67%) 41 2/2(100%) - 2/4(50%) - -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Player Duels Aerial duels Ground duels Foules Tackles Interceptions Clearances Error leading to goal Error leading to shot Own goals
player-stats-img
Zindonga J.
Forward player-stats-team-img
10 1/2(50%) 4/8(50%) 1 1/2(50%) 1 - - - -
Goalkeeping
Player Goals prevented Goalkeeper saves xGOT faced Goals Conceded Punches Throws Sweeper keeper actions
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

As a reminder, the next game between football clubs will be held in South Africa, 08 Mar 2026 at 09:00. On 777score.com, every football fan will be able to see the football match results, complete statistics of players and teams, and find out the schedule of future teams' games. General information The football team TS Galaxy FC. The football team Jacksa Spears.

TS Galaxy FC vs. Jacksa Spears match info: Tournament - FA Cup. Match start date - 08 Mar 2026. Match start time - 09:00.

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