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Cambuur - Utrecht II 08.03.2026

Eerste Divisie

Eerste Divisie

Round 30
Sun 8 Mar 2026 - 11:45
Finished
1
0

Match details

2nd HALF
84’
2 : 0
(Sjostrand O.) Kooistra W.
change-icon
82’
2 : 0
81’
1 : 1
goals-icon
Van Riel J. (Demircan E.)
81’
1 : 1
goals-icon
Ebite S. (Agougil O.)
81’
1 : 1
goals-icon
Edhart L. (El Arguioui R.)
(Ferrah I.) Henstra I.
change-icon
76’
2 : 0
(Apkakou E.) Berkhout J.
change-icon
76’
2 : 0
(Balk R.) Rolke T.
change-icon
65’
2 : 0
63’
1 : 0
51’
1 : 0
46’
0 : 1
goals-icon
Sneijder J. (Adiele E.)
(Galvez T.) Marsman B.
change-icon
46’
1 : 0
0 : 0
1st HALF
36’
1 : 0
0 : 0

Statistics

1
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.81
54%
Ball possession
46%
3
Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
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Cambuur Cambuur
Utrecht II Utrecht II
Last 5 matches

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Top Scorers

Cambuur Cambuur
Utrecht II Utrecht II
#
Goals
  • 38 Ferrah I. Ferrah I.
    12
  • 24 Sjostrand O. Sjostrand O.
    10
  • 10 Diemers M. Diemers M.
    9
  • 20 Van der Sande J. Van der Sande J.
    9
  • 7 Balk R. Balk R.
    7
#
Goals
  • 43 El Arguioui R. El Arguioui R.
    11
  • 39 Ohio N. Ohio N.
    9
  • 11 Demircan E. Demircan E.
    6
  • Den Boggende T. Den Boggende T.
    5
  • 15 Dundas N. Dundas N.
    4

Statistics from 25/26 season of Eerste Divisie

Match facts

The most common result of matches between SC Cambuur and Jong FC Utrecht is 3-1. 4 matches have ended with this result.

During the last 8 meetings with SC Cambuur playing at home, SC Cambuur have won 6 times, there have been 1 draws while Jong FC Utrecht have won 1 times. The goal difference is 24-13 in favour of SC Cambuur.

During the last 16 meetings, SC Cambuur have won 11 times, there have been 3 draws while Jong FC Utrecht have won 2 times. The goal difference is 43-21 in favour of SC Cambuur.

Last season SC Cambuur won both games against Jong FC Utrecht (3-1 at home and 4-0 away).

Did you know that SC Cambuur scores 27% of their goals between the minutes 76-90?

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Predictions

The match between Cambuur and Utrecht II, as part of the Eerste Divisie (Netherlands), is scheduled for 08.03 at 11:45. Betting enthusiasts can use the following analysis of teams' statistics and prediction to gain detailed insight into their betting decisions for the match.

Cambuur

4 / 10 of the last matches Cambuur in all tournaments ended with its victory in the 2nd half

Cambuur

5 / 10 of the last matches between the teams ended with a victory Cambuur in the 2nd half

Utrecht II

4 / 10 of the last matches Utrecht II in all tournaments ended with a loss in the 2nd half

Utrecht II

4 / 10 of the last matches Utrecht II in Eerste Divisie ended with its defeat in the 2nd half

Cambuur

1 / 10 of her last matches Cambuur in all competitions ended in defeat

Cambuur

1 / 10 of last matches Cambuur in Eerste Divisie ended in defeat

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Standings

Eerste Divisie 25/26
# Team G Pts W D L G
1
ADO Den Haag ADO Den Haag 38 89 29 2 7 90:37
2
Cambuur Cambuur 38 78 23 9 6 75:48
3
Willem II Willem II 38 68 20 8 10 59:42
11
Eindhoven Eindhoven 38 47 14 5 19 51:69
12
Utrecht II Utrecht II 38 46 12 10 16 58:62
13
VVV-Venlo VVV-Venlo 38 45 13 6 19 50:58
Show full standings

Match info

11:45

Sunday 08 March 2026
Referee
Gerrets Laurens Netherlands
Cambuur Cambuur
Utrecht II Utrecht II
Main Stats
1
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.81
54%
Ball possession
46%
13
Total shots
10
5
Shots on goal
3
81% 349/430
Passes
302/383 79%
8
Corner kicks
3
3
Yellow Cards
0
Shots
13
Total shots
10
5
Shots on goal
3
1.46
xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.37
4
Shots off goal
5
7
Shots inside the Box
6
6
Shots outside the Box
4
4
Shots Blocked
2
1
Hit the woodwork
1
Passes
81% 349/430
Passes
302/383 79%
38% 25/65
Long Passes
19/40 48%
68% 78/115
Passes in final third
55/79 70%
0.5
Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.85
20% 5/25
Crosses
0/8 0%
Attacking
3
Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
32
Touches in the opposition Box
15
2
Offsides
2
18
Free kicks
10
8
Corner kicks
3
17
Throw Ins
10
Defending
10
Fouls
18
3
Yellow Cards
0
58
Duels won
50
39% 7/18
Tackles
13/21 62%
10
Clearances
35
18
Interceptions
10
1
Errors leading to shot
0
Goalkeeping
3
Goalkeeper saves
3
0.37
xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.46
0.37
Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.46

Top Scorers

Cambuur Cambuur
Utrecht II Utrecht II
#
Goals
  • 38 Ferrah I. Ferrah I.
    12
  • 24 Sjostrand O. Sjostrand O.
    10
  • 10 Diemers M. Diemers M.
    9
  • 20 Van der Sande J. Van der Sande J.
    9
  • 7 Balk R. Balk R.
    7
  • 4 Baouf I. Baouf I.
    6
  • 18 Rolke T. Rolke T.
    5
  • 41 Henstra I. Henstra I.
    5
  • 28 Souren N. Souren N.
    2
  • Marsman B. Marsman B.
    2
#
Goals
  • 43 El Arguioui R. El Arguioui R.
    11
  • 39 Ohio N. Ohio N.
    9
  • 11 Demircan E. Demircan E.
    6
  • Den Boggende T. Den Boggende T.
    5
  • 15 Dundas N. Dundas N.
    4
  • 53 Viereck N. Viereck N.
    4
  • Van der Wegen S. Van der Wegen S.
    3
  • 41 Ghaddari M. Ghaddari M.
    3
  • 15 Van de Haar J. Van de Haar J.
    2
  • 11 Jensen M. Jensen M.
    2

Statistics from 25/26 season of Eerste Divisie

Player Statistics

Overview
Shots
Attack
Defending
Goalkeeping
Overview
Player Grade Minutes played Goals xG Assists xA Total shots Passes Yellow cards Red cards
player-stats-img
Agougil O.
Midfielder player-stats-team-img
6.5 81 - 0.04 - 0.03 1 29/36(81%) - -
player-stats-img
Demircan E.
Forward player-stats-team-img
6 81 - - - 0.08 - 14/19(74%) - -
player-stats-img
El Arguioui R.
Midfielder player-stats-team-img
5.9 81 - 0.21 - - 4 8/17(47%) - -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Player Total shots Shots on target xGOT Shots off target Blocked shots Shots header Shots inside the Box Shots outside the Box
player-stats-img
El Arguioui R.
Midfielder player-stats-team-img
4 2 0.21 1 1 - 3 1
player-stats-img
Agougil O.
Midfielder player-stats-team-img
1 - - - 1 - - 1
player-stats-img
Demircan E.
Forward player-stats-team-img
- - - - - - - -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Player Touches in the opposition Box Passes Big chances created Big chances missed Assists xA Passes in final third Touches Passes long Crosses Successful dribbles Fouled Offsides
player-stats-img
El Arguioui R.
Midfielder player-stats-team-img
3 8/17(47%) - 1 - - 3/6(50%) 36 1/2(50%) - - 1 1
player-stats-img
Demircan E.
Forward player-stats-team-img
1 14/19(74%) - - - 0.08 8/9(89%) 27 - - 1/2(50%) 1 -
player-stats-img
Agougil O.
Midfielder player-stats-team-img
- 29/36(81%) - - - 0.03 6/9(67%) 58 2/5(40%) - - 2 -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Player Duels Aerial duels Ground duels Foules Tackles Interceptions Clearances Error leading to goal Error leading to shot Own goals
player-stats-img
El Arguioui R.
Midfielder player-stats-team-img
11 1/2(50%) 2/9(22%) 3 - 1 - - - -
player-stats-img
Agougil O.
Midfielder player-stats-team-img
10 - 4/9(44%) 2 2/2(100%) - 5 - - -
player-stats-img
Demircan E.
Forward player-stats-team-img
7 1/1(100%) 3/6(50%) 1 1/1(100%) - 1 - - -
Goalkeeping
Player Goals prevented Goalkeeper saves xGOT faced Goals Conceded Punches Throws Sweeper keeper actions
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

As a reminder, the next game between football clubs will be held in Netherlands, 08 Mar 2026 at 11:45. On 777score.com, every football fan will be able to see the football match results, complete statistics of players and teams, and find out the schedule of future teams' games. General information The football team Cambuur. The football team Utrecht II. The teams have played 15 of the games all the time. Of these, Cambuur won 10, and Utrecht II won 2, with a total of 3 draw games.

Cambuur vs. Utrecht II match info: Tournament - Eerste Divisie. Match start date - 08 Mar 2026. Match start time - 11:45.

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