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Buriram United - Prachuap 31.05.2026

FA Cup

FA Cup

Final
Sun 31 May 2026 - 08:00
FT (ET)
1
0

Match details

2nd HALF
1st HALF

Statistics

1.16
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.61
67%
Ball possession
33%
23
Total shots
8
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Buriram United Buriram United
Prachuap Prachuap
Last 5 matches

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Predictions

The match between Buriram United and Prachuap, as part of the FA Cup (Thailand), is scheduled for 31.05 at 08:00. Betting enthusiasts can use the following analysis of teams' statistics and prediction to gain detailed insight into their betting decisions for the match.

Buriram United

4 / 10 of last matches Buriram United in all competitions, at least one team did not score

Buriram United

3 / 4 of last matches Buriram United in FA Cup, at least one team has not scored

Buriram United Prachuap

5 / 10 of the last matches between the teams, at least one of the teams did not score

Prachuap

6 / 10 of last matches Prachuap in all competitions, at least one team did not score

Prachuap

5 / 5 of last matches Prachuap in FA Cup, at least one team has not scored

Buriram United

5 / 10 of last matches Buriram United in all tournaments ended with her victory

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Match info

08:00

Sunday 31 May 2026
Buriram United Buriram United
Prachuap Prachuap
Main Stats
1.16
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.61
67%
Ball possession
33%
23
Total shots
8
5
Shots on goal
2
84% 539/639
Passes
212/326 65%
7
Corner kicks
4
6
Yellow Cards
6
Shots
23
Total shots
8
5
Shots on goal
2
0.9
xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.67
11
Shots off goal
3
10
Shots inside the Box
7
13
Shots outside the Box
1
7
Shots Blocked
3
Passes
84% 539/639
Passes
212/326 65%
44% 27/62
Long Passes
31/86 36%
74% 141/190
Passes in final third
47/95 49%
0.88
Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.53
13% 4/31
Crosses
4/14 29%
Attacking
19
Touches in the opposition Box
20
0
Offsides
1
24
Free kicks
15
7
Corner kicks
4
23
Throw Ins
19
Defending
15
Fouls
24
6
Yellow Cards
6
0
Red Cards
1
59
Duels won
56
57% 8/14
Tackles
10/17 59%
21
Clearances
31
6
Interceptions
11
Goalkeeping
2
Goalkeeper saves
4
0.67
xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
0.9
0.67
Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.1

Player Statistics

Overview
Shots
Attack
Defending
Goalkeeping
Overview
Player Grade Minutes played Goals xG Assists xA Total shots Passes Yellow cards Red cards
player-stats-img
Zulj R.
Midfielder player-stats-team-img
8.3 120 1 0.29 - 0.28 6 47/51(92%) 1 -
player-stats-img
Schindler K.
Defender player-stats-team-img
7.6 90 - - - 0.15 - 38/47(81%) 1 -
player-stats-img
Maneekorn P.
Defender player-stats-team-img
7 75 - - - 0.08 - 15/20(75%) - -
player-stats-img
Dougall K.
Midfielder player-stats-team-img
6.8 120 - 0.01 - 0.06 1 73/83(88%) 1 -
player-stats-img
Nyholm J.
Defender player-stats-team-img
6.4 102 - - - 0.01 - 17/25(68%) - -
player-stats-img
Tirabassi A.
Defender player-stats-team-img
6.4 120 - 0.21 - 0.06 1 22/33(67%) 1 -
player-stats-img
Sanron I.
Forward player-stats-team-img
6.1 57 - 0.02 - 0.13 1 6/10(60%) - -
player-stats-img
Taua
Forward player-stats-team-img
6.1 25 - 0.19 - - 2 5/6(83%) 1 -
player-stats-img
Sorada A.
Defender player-stats-team-img
5.9 45 - - - 0.01 - 5/10(50%) 1 -
player-stats-img
Mendez E.
Forward player-stats-team-img
5.7 105 - - - 0.13 - 12/23(52%) 1 1
player-stats-img
Thawornsak K.
Midfielder player-stats-team-img
5.7 120 - - - 0.04 - 29/37(78%) - -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Player Total shots Shots on target xGOT Shots off target Blocked shots Shots header Shots inside the Box Shots outside the Box
player-stats-img
Zulj R.
Midfielder player-stats-team-img
6 2 0.48 2 2 - 1 5
player-stats-img
Taua
Forward player-stats-team-img
2 - - - 2 - 2 -
player-stats-img
Dougall K.
Midfielder player-stats-team-img
1 1 0.01 - - - - 1
player-stats-img
Sanron I.
Forward player-stats-team-img
1 - - - 1 - - 1
player-stats-img
Tirabassi A.
Defender player-stats-team-img
1 - - 1 - - 1 -
player-stats-img
Maneekorn P.
Defender player-stats-team-img
- - - - - - - -
player-stats-img
Mendez E.
Forward player-stats-team-img
- - - - - - - -
player-stats-img
Nyholm J.
Defender player-stats-team-img
- - - - - - - -
player-stats-img
Schindler K.
Defender player-stats-team-img
- - - - - - - -
player-stats-img
Sorada A.
Defender player-stats-team-img
- - - - - - - -
player-stats-img
Thawornsak K.
Midfielder player-stats-team-img
- - - - - - - -
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Player Touches in the opposition Box Passes Big chances created Big chances missed Assists xA Passes in final third Touches Passes long Crosses Successful dribbles Fouled Offsides
player-stats-img
Sanron I.
Forward player-stats-team-img
4 6/10(60%) - - - 0.13 4/5(80%) 24 2/2(100%) 1/4(25%) - 1 -
player-stats-img
Sorada A.
Defender player-stats-team-img
2 5/10(50%) - - - 0.01 1/4(25%) 21 1/4(25%) - - - -
player-stats-img
Taua
Forward player-stats-team-img
2 5/6(83%) - - - - 1/2(50%) 11 - - - 1 -
player-stats-img
Tirabassi A.
Defender player-stats-team-img
2 22/33(67%) - - - 0.06 5/13(38%) 46 4/13(31%) - - - 1
player-stats-img
Nyholm J.
Defender player-stats-team-img
1 17/25(68%) - - - 0.01 1/5(20%) 40 1/5(20%) - 1/1(100%) 1 -
player-stats-img
Schindler K.
Defender player-stats-team-img
1 38/47(81%) - - - 0.15 13/16(81%) 69 - - - 1 -
player-stats-img
Thawornsak K.
Midfielder player-stats-team-img
1 29/37(78%) - - - 0.04 6/10(60%) 46 2/5(40%) - - 1 -
player-stats-img
Zulj R.
Midfielder player-stats-team-img
1 47/51(92%) - - - 0.28 18/22(82%) 76 - 3/9(33%) 1/1(100%) 1 -
player-stats-img
Dougall K.
Midfielder player-stats-team-img
- 73/83(88%) - - - 0.06 9/13(69%) 97 6/7(86%) - 1/1(100%) 2 -
player-stats-img
Maneekorn P.
Defender player-stats-team-img
- 15/20(75%) - - - 0.08 5/8(63%) 33 1/3(33%) 2/4(50%) 1/1(100%) 1 -
player-stats-img
Mendez E.
Forward player-stats-team-img
- 12/23(52%) - - - 0.13 1/3(33%) 41 1/3(33%) 1/2(50%) - 5 -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Player Duels Aerial duels Ground duels Foules Tackles Interceptions Clearances Error leading to goal Error leading to shot Own goals
player-stats-img
Mendez E.
Forward player-stats-team-img
24 3/8(38%) 6/16(38%) 9 1/1(100%) 1 - - - -
player-stats-img
Dougall K.
Midfielder player-stats-team-img
13 3/5(60%) 4/8(50%) 3 1/1(100%) - 5 - - -
player-stats-img
Schindler K.
Defender player-stats-team-img
11 2/4(50%) 4/7(57%) 1 2/3(67%) - 2 - - -
player-stats-img
Nyholm J.
Defender player-stats-team-img
8 3/3(100%) 5/5(100%) - 2/3(67%) 1 6 - - -
player-stats-img
Zulj R.
Midfielder player-stats-team-img
7 - 2/6(33%) 1 - - - - - -
player-stats-img
Sorada A.
Defender player-stats-team-img
6 1/1(100%) 2/5(40%) 2 1/2(50%) - 1 - - -
player-stats-img
Sanron I.
Forward player-stats-team-img
5 - 1/5(20%) - - - 2 - - -
player-stats-img
Thawornsak K.
Midfielder player-stats-team-img
5 - 1/4(25%) 1 - 2 1 - - -
player-stats-img
Tirabassi A.
Defender player-stats-team-img
4 2/2(100%) - 2 - 1 7 - - -
player-stats-img
Maneekorn P.
Defender player-stats-team-img
3 1/1(100%) 2/2(100%) - - - 1 - - -
player-stats-img
Taua
Forward player-stats-team-img
3 - 2/2(100%) - 1/1(100%) - - - - -
Goalkeeping
Player Goals prevented Goalkeeper saves xGOT faced Goals Conceded Punches Throws Sweeper keeper actions
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

As a reminder, the next game between football clubs will be held in Thailand, 31 May 2026 at 08:00. On 777score.com, every football fan will be able to see the football match results, complete statistics of players and teams, and find out the schedule of future teams' games. General information The football team Buriram United. The football team Prachuap. The teams have played 15 of the games all the time. Of these, Buriram United won 12, and Prachuap won 1, with a total of 2 draw games.

Buriram United vs. Prachuap match info: Tournament - FA Cup. Match start date - 31 May 2026. Match start time - 08:00.

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