Statistics
2.68
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.49
4
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
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Top Scorers
-
23
Bennie D.
2
-
17
Caputo M.
2
-
10
Camejo Ojeda M.
2
-
5
Perez K.
1
-
9
Raballo A.
1
Statistics from 2025 season of U20 World Cup
Match facts
When Australia leads 1-0 at home, they win in 100% of their matches.
When Australia is down 0-1 home, they win 100% of their matches.
Australia have lost 4 matches in a row.
Australia has streak of 2 matches with 0 scored goals.
Australia wins 1st half in 20% of their matches, Cuba in 0% of their matches.
Australia wins 20% of halftimes, Cuba wins 0%.
Both teams haven't won their last match in U20 World Cup.
Both teams lost their last match.
When Cuba is down 1-0 away, they win 0% of their matches.
Australia scores 2.75 goals when playing at home and Cuba scores 2 goals when playing away (on average).
Australia have conceded a goal in each of their last 5 matches.
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Australia U20
%
DRAW
%
Cuba U20
%
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Australia U20
33%
Cuba U20
33%
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Predictions
The upcoming U20 World Cup (World) clash between Australia U20 and Cuba U20 will be taking place on 04.10 at 19:00. Sports bettors can review detailed Australia U20 v Cuba U20 betting tips and analysis of both teams' statistics to make an informed prediction for the match.
3 / 9 of her last matches Australia U20 in all competitions ended in defeat
1 / 1 of last matches Australia U20 in U20 World Cup ended in defeat
1 / 9 of the last matches Australia U20 in all tournaments ended with a loss in the 2nd half
1 / 2 of the last matches Cuba U20 in all tournaments ended with its victory in the 2nd half
1 / 2 of the last matches Cuba U20 in U20 World Cup ended with its victory in the 2nd half
1 / 9 of last matches Australia U20 in all competitions ended in a draw
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Match info
19:00
Saturday 04 October 2025
Chile, Santiago,
Nacional
Referee
Jayed Jalal
Morocco
Main Stats
2.68
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.49
82% 373/455
Passes
297/376 79%
Shots
3.58
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.67
13
Shots inside the Box
12
10
Shots outside the Box
7
Passes
82% 373/455
Passes
297/376 79%
54% 26/48
Long Passes
23/66 35%
69% 101/146
Passes in final third
64/102 63%
1.06
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.67
14% 2/14
Crosses
9/18 50%
Attacking
4
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
39
Touches in the opposition Box
23
Defending
74% 17/23
Tackles
9/9 100%
0
Errors leading to shot
1
0
Errors leading to goal
1
Goalkeeping
1.67
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
3.58
0.67
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.58
Main Stats
1.18
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
0.39
83% 202/242
Passes
171/213 80%
Shots
1.62
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
0.16
5
Shots outside the Box
2
Passes
83% 202/242
Passes
171/213 80%
46% 12/26
Long Passes
11/32 34%
73% 53/73
Passes in final third
30/52 58%
0.49
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
0.6
Attacking
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
0
14
Touches in the opposition Box
10
Defending
60% 6/10
Tackles
2/2 100%
0
Errors leading to goal
1
Goalkeeping
0.16
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.62
0.16
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.38
Main Stats
1.5
Expected goals (xG)
Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.1
80% 171/213
Passes
126/163 77%
Shots
1.96
xG on target (xGOT)
xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
1.51
5
Shots outside the Box
5
Passes
80% 171/213
Passes
126/163 77%
64% 14/22
Long Passes
12/34 35%
66% 48/73
Passes in final third
34/50 68%
0.57
Expected assists (xA)
Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.07
Attacking
2
Big chances
Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
2
25
Touches in the opposition Box
13
Defending
85% 11/13
Tackles
7/7 100%
0
Errors leading to shot
1
Goalkeeping
1.51
xGOT faced
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
1.96
0.51
Goals prevented
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
0.96
Top Scorers
-
23
Bennie D.
2
-
17
Caputo M.
2
-
10
Camejo Ojeda M.
2
-
5
Perez K.
1
-
9
Raballo A.
1
Statistics from 2025 season of U20 World Cup