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Eindhoven - Almere City 21.02.2026

Match details

2nd HALF
90+3’
3 : 2
87’
2 : 2
86’
1 : 3
86’
1 : 3
goals-icon
Dors M. (Burgering B.)
(Ali H.) Bryson A.
change-icon
82’
2 : 2
80’
1 : 3
goals-icon
Foah-Sam A. (Reith B.)
79’
1 : 3
goals-icon
De Nijs O. (Druijf F.)
(Janga R.) Van Veen K.
change-icon
70’
2 : 2
(Simons T.) Lukoki Mateso E.
change-icon
70’
2 : 2
69’
1 : 2
60’
1 : 1
(Muller T.) van Schuppen B.
change-icon
59’
2 : 0
(Blomme X.) Simons S.
change-icon
58’
2 : 0
54’
2 : 0
46’
1 : 1
goals-icon
Cornelisse E. (Kalisvaart J.)
1 : 0
1st HALF
44’
1 : 0
35’
0 : 1
30’
1 : 0
0 : 0

Statistics

1.74
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.71
48%
Ball possession
52%
3
Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
4
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Eindhoven Eindhoven
Almere City Almere City
Last 5 matches

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Top Scorers

Eindhoven Eindhoven
Almere City Almere City
#
Goals
  • 18 Janga R. Janga R.
    10
  • Simons S. Simons S.
    6
  • Simons T. Simons T.
    5
  • Muller T. Muller T.
    5
  • 9 Blummel S. Blummel S.
    4
#
Goals
  • 10 Rijkhoff J. Rijkhoff J.
    16
  • 9 Druijf F. Druijf F.
    13
  • 17 Poku E. Poku E.
    9
  • 17 Burgering B. Burgering B.
    8
  • 11 Kadile J. Kadile J.
    6

Statistics from 25/26 season of Eerste Divisie

Match facts

The most common result of matches between FC Eindhoven and Almere City FC when FC Eindhoven is playing at home is 2-0. 3 matches have ended with this result.

The most common result of matches between FC Eindhoven and Almere City FC is 0-2. 5 matches have ended with this result.

During the last 18 meetings with FC Eindhoven playing at home, FC Eindhoven have won 9 times, there have been 3 draws while Almere City FC have won 6 times. The goal difference is 30-24 in favour of FC Eindhoven.

During the last 39 meetings, FC Eindhoven have won 13 times, there have been 6 draws while Almere City FC have won 20 times. The goal difference is 71-53 in favour of Almere City FC.

Did you know that FC Eindhoven scores 28% of their goals between the minutes 76-90?

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Predictions

The upcoming Netherlands Eerste Divisie tournament includes a match between Eindhoven and Almere City which will take place on 21.02 at 10:30. Sports bettors can find handy tips for this match by using the statistical analysis and predictions of the teams.

Eindhoven

5 / 10 of last matches Eindhoven in all competitions, at least one team did not score

Eindhoven

5 / 10 of last matches Eindhoven in Eerste Divisie, at least one team has not scored

Eindhoven Almere City

5 / 10 of the last matches between the teams, at least one of the teams did not score

Almere City

2 / 10 of last matches Almere City in all competitions, at least one team did not score

Almere City

3 / 10 of last matches Almere City in Eerste Divisie, at least one team has not scored

Eindhoven

9 / 10 of last matches in all competitions Eindhoven did not draw

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Standings

Eerste Divisie 25/26
# Team G Pts W D L G
4
De Graafschap De Graafschap 38 63 18 9 11 74:58
5
Almere City Almere City 38 58 18 4 16 78:63
6
Waalwijk Waalwijk 38 58 16 10 12 71:59
10
Dordrecht Dordrecht 38 47 12 11 15 48:56
11
Eindhoven Eindhoven 38 47 14 5 19 51:69
12
Utrecht II Utrecht II 38 46 12 10 16 58:62
Show full standings

Match info

10:30

Saturday 21 February 2026
Referee
De Keyzer Tim
Eindhoven Eindhoven
Almere City Almere City
Main Stats
1.74
Expected goals (xG) stat-tooltip-icon Expected goals xG - measures the quality of a scoring chance and the probability of it becoming a goal. It's calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team's total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
1.71
48%
Ball possession
52%
19
Total shots
18
8
Shots on goal
8
80% 335/417
Passes
343/442 78%
4
Corner kicks
10
2
Yellow Cards
2
Shots
19
Total shots
18
8
Shots on goal
8
2.07
xG on target (xGOT) stat-tooltip-icon xG on target (xGOT) - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution - shot placement, goalkeeper position, etc. - after the ball is struck. Only shots on target are included, each valued 0–1. A team's total xGOT is the sum of all its on-target shots.
2.1
8
Shots off goal
7
14
Shots inside the Box
13
5
Shots outside the Box
5
3
Shots Blocked
3
Passes
80% 335/417
Passes
343/442 78%
53% 43/81
Long Passes
33/65 51%
63% 80/126
Passes in final third
78/125 62%
1.21
Expected assists (xA) stat-tooltip-icon Expected assists (xA) - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver's position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player's or team's total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
1.31
38% 8/21
Crosses
5/28 18%
Attacking
3
Big chances stat-tooltip-icon Big chances - counts clear scoring opportunities where a goal is highly expected. These are situations like one-on-one with the goalkeeper, close-range shots with little defensive pressure, or shots into an open goal.
4
25
Touches in the opposition Box
32
4
Offsides
1
8
Free kicks
11
4
Corner kicks
10
11
Throw Ins
14
Defending
11
Fouls
8
2
Yellow Cards
2
57
Duels won
45
25% 4/16
Tackles
6/12 50%
43
Clearances
22
9
Interceptions
2
1
Errors leading to shot
1
1
Errors leading to goal
0
Goalkeeping
5
Goalkeeper saves
5
2.1
xGOT faced stat-tooltip-icon xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot's quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team's total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.
2.07
0.1
Goals prevented stat-tooltip-icon Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
-0.93

Top Scorers

Eindhoven Eindhoven
Almere City Almere City
#
Goals
  • 18 Janga R. Janga R.
    10
  • Simons S. Simons S.
    6
  • Simons T. Simons T.
    5
  • Muller T. Muller T.
    5
  • 9 Blummel S. Blummel S.
    4
  • 23 Huisman D. Huisman D.
    4
  • 99 Van Veen K. Van Veen K.
    4
  • 17 Douglas T. Douglas T.
    3
  • 4 Limouri F. Limouri F.
    2
  • 6 Essers C. Essers C.
    2
#
Goals
  • 10 Rijkhoff J. Rijkhoff J.
    16
  • 9 Druijf F. Druijf F.
    13
  • 17 Poku E. Poku E.
    9
  • 17 Burgering B. Burgering B.
    8
  • 11 Kadile J. Kadile J.
    6
  • 19 De Nijs O. De Nijs O.
    5
  • 8 De Haan M. De Haan M.
    4
  • 5 Bijleveld T. Bijleveld T.
    3
  • 25 Foah-Sam A. Foah-Sam A.
    2
  • 3 Jacobs J. Jacobs J.
    1

Statistics from 25/26 season of Eerste Divisie

Player Statistics

Overview
Shots
Attack
Defending
Goalkeeping
Overview
Player Grade Minutes played Goals xG Assists xA Total shots Passes Yellow cards Red cards
player-stats-img
Blomme X.
Midfielder player-stats-team-img
6.6 58 - 0.08 - - 2 16/20(80%) 1 -
xG - measures the quality of a scoring chance and the probability of it becoming a goal. It’s calculated from factors like shot location, angle, distance, assist type, and defensive pressure. Each shot gets a value from 0 to 1; a team’s total xG is the sum of all its shots. A penalty is usually worth ~0.79–0.80. Higher xG = better chances, regardless of whether goals were actually scored.
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Shots
Player Total shots Shots on target xGOT Shots off target Blocked shots Shots header Shots inside the Box Shots outside the Box
player-stats-img
Blomme X.
Midfielder player-stats-team-img
2 - - 2 - 1 1 1
xGOT - measures the likelihood that a shot on target results in a goal. Unlike xG (which evaluates the chance before the shot), xGOT assesses execution — shot placement, goalkeeper position, etc. — after the ball is struck. Only shots on target are included, each valued 0–1. A team’s total xGOT is the sum of all its on-target shots.
Attack
Player Touches in the opposition Box Passes Big chances created Big chances missed Assists xA Passes in final third Touches Passes long Crosses Successful dribbles Fouled Offsides
player-stats-img
Blomme X.
Midfielder player-stats-team-img
1 16/20(80%) - - - - 1/4(25%) 29 1/1(100%) - - - -
xA - measures the likelihood that a completed pass will become an assist for a goal. It evaluates the quality of the pass based on factors like its placement, trajectory, speed, the receiver’s position, defensive pressure, and the overall attacking context. Each key pass receives a value between 0 and 1; a player’s or team’s total xA is the sum of these values. Higher xA indicates better chance creation, even if the subsequent shot is missed or saved.
Defending
Player Duels Aerial duels Ground duels Foules Tackles Interceptions Clearances Error leading to goal Error leading to shot Own goals
player-stats-img
Blomme X.
Midfielder player-stats-team-img
3 - - 2 - 2 1 - - -
Goalkeeping
Player Goals prevented Goalkeeper saves xGOT faced Goals Conceded Punches Throws Sweeper keeper actions
Goals prevented - measures how many goals a goalkeeper saved compared to expectation. It is calculated as the difference between xGOT Faced (the total post-shot expected goals of all on-target shots faced) and the actual number of goals conceded (excluding own goals). A higher positive value indicates the goalkeeper performed above average, preventing more goals than expected from the quality of shots faced. A negative value means more goals were conceded than the shots "deserved.
xGOT faced - total number of goals a goalkeeper would be expected to concede based on the volume and quality of on-target shots faced. Each shot’s quality is assessed using post-shot factors: placement, goalkeeper positioning, shot speed, etc. xGOT Faced for a team equals the opposing team’s total xGOT from shots on target. It serves as the benchmark for calculating Goals Prevented.

As a reminder, the next game between football clubs will be held in Netherlands, 21 Feb 2026 at 10:30. On 777score.com, every football fan will be able to see the football match results, complete statistics of players and teams, and find out the schedule of future teams' games. General information The football team Eindhoven. The football team Almere City. The teams have played 15 of the games all the time. Of these, Eindhoven won 4, and Almere City won 9, with a total of 2 draw games.

Eindhoven vs. Almere City match info: Tournament - Eerste Divisie. Match start date - 21 Feb 2026. Match start time - 10:30.

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